MORlogoThis is the online resource centre for all things to do with Maze Of Reverie, a neutral flavoured Role Playing System centered around human, naturalistic story telling. Play testing shall shortly commence over at a secured compound where only the most feral of dorks will slave away at refining it’s structure along with me. The end result will be a game that will be BETA tested with an installed campaign. If the feedback is good/great. We will make the whole thing a full release, tweaked and ready for the world to play along with. So, up for some fun?
Our vision: To have a system to cleanly & comprehensively cover all the base requirements of ANY storytelling game arc. To achieve this, is to reflect the past successes of other gaming systems, to which we owe our inspiration and respects. However, in all the distinguishing factors of this, my RPS qualifies itself as a unique gaming module. With characteristic challenges I hope enough for all to enjoy.

Game History
I remember when I first began getting back into Dungeons and Dragons. It was 2014, fairly early in the year and I was in a downward spiral, catalysed by a relationship that was destined to go nowhere and a job that barely supported me and became an equal cross to bear before it had come to an end. In escape I lodged myself in the happiest, geekiest distractions I could find, and in so doing I came across the great resource GeekandSundry. After a season or two of Wil Wheaton’s tabletop I soon became a fan also of “The Guild”, a nerdy comedy with a nuance so refined it outdoes any episode of the Big Bang Theory, imho.
(Okay, I realise Wil is in all of those, and now I feel like a stalker :/)

These became a lifeline where I had few distractions, I didn’t even have home internet at the time and so I hijacked cafe wifi at a local 24hr place to download whole episodes for home watching.  As I slowly ran out of tabletop and the guild and the rest to binge watch. I slowly came to search for other shows, and in the mix, somehow I came across Critical Role.
I cannot tell you how much I enjoyed the show, each ‘session’ being between 3 hours and 5 hours long, these voice actors who from the outset where obviously truly friends shared imagine adventures that could only inspire me to watch and play more.

I ended up joining the facebook fan group, which I suspect is frequented by more than one of the cast of the show (in disguise). Finding the calibre of the fans matched to quality of the show, people with empathy, creativity and respectful attitudes, an island in the internet where I have only seen Trollz’nLolz as a patina all over for years. It was refreshing, inviting and most of all, it was fun.

More than once I saw call outs from people who noone to play campaigns with, Groupless DM’s, DM’less players and so on. After a while, I made a promise to myself, if I saw someone post twice the same kind of request in this vein, I would just get to starting a group, and it happened. Fellow geek and organiser (name to be added with permission) and I got round to starting and recruiting for the Facebook Portal: “a Grand Journey”.
tbc

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